June 15, 2013
- Custom filtering implementation for Resize & GenerateMipMaps(3D) - Point, Box, Linear, Cubic, and Triangle
- TEX_FILTER_TRIANGLE finite low-pass triangle filter
- TEX_FILTER_WRAP, TEX_FILTER_MIRROR texture semantics for custom filtering
- TEX_FILTER_BOX alias for TEX_FILTER_FANT WIC
- Ordered and error diffusion dithering for non-WIC conversion
- sRGB gamma correct custom filtering and conversion
- DDS_FLAGS_EXPAND_LUMINANCE - Reader conversion option for L8, L16, and A8L8 legacy DDS files
- Added use of WIC metadata for sRGB pixel formats
- Added BitsPerColor utility function
- Fixed Convert threshold parameter usage
- Non-power-of-2 volume map support, fixed bug with non-square volume maps
- Texconv utility update with -xlum, -wrap, and -mirror options; reworked -if options for improved dithering
- Texassemble utility for creating cubemaps, volume maps, and texture arrays
- DDSTextureLoader and WICTextureLoader sync'd with DirectXTK versions