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Updated Release: March 2015 (Mar 27, 2015)

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March 27, 2015
  • Added projects for Windows apps Technical Preview
  • Fixed bug with WIC-based mipmap generation for non-WIC supported formats
  • Fixed bug with WIC multiframe loader when resizing required
  • texconv: Added -nmap/-nmapamp for generating normal maps from height maps
  • texconv/texassemble: Updated to load multiframe WIC files (tiff, gif)
  • Minor code cleanup

The DirectXTex is now licensed under the MIT license rather than the MS-PL

New Post: Proposed change of license

Released: December 2013 (Dec 24, 2013)

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December 24, 2013
  • texconv updated with -fl and -pow2 command-line switches
  • Fixed bug in Resize when doing custom filtering which occurred when exactly doubling the image size
  • Added move operators to ScratchImage and Blob classes
  • Xbox One platform support

Updated Release: December 2013 (Dec 24, 2013)

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December 24, 2013
  • texconv updated with -fl and -pow2 command-line switches
  • Fixed bug in Resize when doing custom filtering which occurred when exactly doubling the image size
  • Added move operators to ScratchImage and Blob classes
  • Xbox One platform support

Released: January 2014 (Jan 24, 2014)

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January 24, 2014
  • Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)
  • Added 'compress' flag parameter to GPU versions of Compress [breaking change]
  • Minor fix for potential rounding problem in GPU Compress
  • Code cleanup (removed DXGI_1_2_FORMATS control define; ScopedObject typedef removed)
  • Dropped VS 2010 support without the Windows 8.1 SDK (removed USE_XNAMATH control define)

Updated Release: January 2014 (Jan 24, 2014)

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January 24, 2014
  • Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)
  • Added 'compress' flag parameter to GPU versions of Compress [breaking change]
  • Minor fix for potential rounding problem in GPU Compress
  • Code cleanup (removed DXGI_1_2_FORMATS control define; ScopedObject typedef removed)
  • Dropped VS 2010 support without the Windows 8.1 SDK (removed USE_XNAMATH control define)

Released: February 2014 (Feb 24, 2014)

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February 24, 2014
  • Direct3D 11 video and Xbox One extended format support
  • New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
  • Added 'alphaWeight' parameter to GPU Compress [breaking change]
  • texconv '-aw' switch to control the alpha weighting for the BC7 GPU compressor
  • Fixed bug with ordered dithering in non-WIC conversion codepaths
  • Fixed SaveToDDS* functions when using arbitrary row pitch values

Updated Release: February 2014 (Feb 24, 2014)

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February 24, 2014
  • Direct3D 11 video and Xbox One extended format support
  • New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane
  • Added 'alphaWeight' parameter to GPU Compress [breaking change]
  • texconv '-aw' switch to control the alpha weighting for the BC7 GPU compressor
  • Fixed bug with ordered dithering in non-WIC conversion codepaths
  • Fixed SaveToDDS* functions when using arbitrary row pitch values

Released: April 2014 (Apr 03, 2014)

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April 3, 2014
  • Windows phone 8.1 platform support

Updated Release: April 2014 (Apr 03, 2014)

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April 3, 2014
  • Windows phone 8.1 platform support

Released: July 2014 (Jul 15, 2014)

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July 15, 2014
  • texconv command-line tool fixes
  • Fixed problem with 'wide' images with CPU Compress
  • Updates to Xbox One platform support

Updated Release: July 2014 (Jul 15, 2014)

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July 15, 2014
  • texconv command-line tool fixes
  • Fixed problem with 'wide' images with CPU Compress
  • Updates to Xbox One platform support

Released: September 2014 (Sep 22, 2014)

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September 22, 2014
  • Format conversion improvements and bug fixes (depth/stencil, alpha-only, float16, RGB -> 1 channel)
  • Fixed issue when BC decompressing non-standard compressed rowPitch images
  • Explicit calling-convention annotation for all 'public' functions
  • Code cleanup
  • Xbox One platform updates

Updated Release: September 2014 (Sep 22, 2014)

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September 22, 2014
  • Format conversion improvements and bug fixes (depth/stencil, alpha-only, float16, RGB -> 1 channel)
  • Fixed issue when BC decompressing non-standard compressed rowPitch images
  • Explicit calling-convention annotation for all 'public' functions
  • Code cleanup
  • Xbox One platform updates

Released: November 2014 (Nov 24, 2014)

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November 24, 2014
  • Updates for Visual Studio 2015 Technical Preview
  • Minor code cleanup

Updated Release: November 2014 (Nov 24, 2014)

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November 24, 2014
  • Updates for Visual Studio 2015 Technical Preview
  • Minor code cleanup

Released: March 2015 (Mar 27, 2015)

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March 27, 2015
  • Added projects for Windows apps Technical Preview
  • Fixed bug with WIC-based mipmap generation for non-WIC supported formats
  • Fixed bug with WIC multiframe loader when resizing required
  • texconv: Added -nmap/-nmapamp for generating normal maps from height maps
  • texconv/texassemble: Updated to load multiframe WIC files (tiff, gif)
  • Minor code cleanup

The DirectXTex is now licensed under the MIT license rather than the MS-PL

Updated Release: March 2015 (Mar 27, 2015)

$
0
0
March 27, 2015
  • Added projects for Windows apps Technical Preview
  • Fixed bug with WIC-based mipmap generation for non-WIC supported formats
  • Fixed bug with WIC multiframe loader when resizing required
  • texconv: Added -nmap/-nmapamp for generating normal maps from height maps
  • texconv/texassemble: Updated to load multiframe WIC files (tiff, gif)
  • Minor code cleanup

The DirectXTex is now licensed under the MIT license rather than the MS-PL

Released: March 2015 (Mar 27, 2015)

$
0
0
March 27, 2015
  • Added projects for Windows apps Technical Preview
  • Fixed bug with WIC-based mipmap generation for non-WIC supported formats
  • Fixed bug with WIC multiframe loader when resizing required
  • texconv: Added -nmap/-nmapamp for generating normal maps from height maps
  • texconv/texassemble: Updated to load multiframe WIC files (tiff, gif)
  • Minor code cleanup

DirectXTex is now licensed under the MIT license rather than the MS-PL

Updated Release: March 2015 (Mar 27, 2015)

$
0
0
March 27, 2015
  • Added projects for Windows apps Technical Preview
  • Fixed bug with WIC-based mipmap generation for non-WIC supported formats
  • Fixed bug with WIC multiframe loader when resizing required
  • texconv: Added -nmap/-nmapamp for generating normal maps from height maps
  • texconv/texassemble: Updated to load multiframe WIC files (tiff, gif)
  • Minor code cleanup

DirectXTex is now licensed under the MIT license rather than the MS-PL
Viewing all 1174 articles
Browse latest View live


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