Updated Release: March 2015 (Mar 27, 2015)
March 27, 2015Added projects for Windows apps Technical PreviewFixed bug with WIC-based mipmap generation for non-WIC supported formatsFixed bug with WIC multiframe loader when resizing...
View ArticleNew Post: Proposed change of license
The license has been set to MIT as of the March 2015 release.
View ArticleReleased: December 2013 (Dec 24, 2013)
December 24, 2013texconv updated with -fl and -pow2 command-line switches Fixed bug in Resize when doing custom filtering which occurred when exactly doubling the image sizeAdded move operators to...
View ArticleUpdated Release: December 2013 (Dec 24, 2013)
December 24, 2013texconv updated with -fl and -pow2 command-line switchesFixed bug in Resize when doing custom filtering which occurred when exactly doubling the image sizeAdded move operators to...
View ArticleReleased: January 2014 (Jan 24, 2014)
January 24, 2014Added sRGB flags for Compress (TEX_COMPRESS_SRGB*) Added 'compress' flag parameter to GPU versions of Compress [breaking change]Minor fix for potential rounding problem in GPU Compress...
View ArticleUpdated Release: January 2014 (Jan 24, 2014)
January 24, 2014Added sRGB flags for Compress (TEX_COMPRESS_SRGB*)Added 'compress' flag parameter to GPU versions of Compress [breaking change]Minor fix for potential rounding problem in GPU...
View ArticleReleased: February 2014 (Feb 24, 2014)
February 24, 2014Direct3D 11 video and Xbox One extended format support New APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlane Added 'alphaWeight' parameter to GPU Compress [breaking...
View ArticleUpdated Release: February 2014 (Feb 24, 2014)
February 24, 2014Direct3D 11 video and Xbox One extended format supportNew APIs: IsPlanar, IsPalettized, IsDepthStencil, ConvertToSinglePlaneAdded 'alphaWeight' parameter to GPU Compress [breaking...
View ArticleUpdated Release: April 2014 (Apr 03, 2014)
April 3, 2014Windows phone 8.1 platform support
View ArticleReleased: July 2014 (Jul 15, 2014)
July 15, 2014texconv command-line tool fixes Fixed problem with 'wide' images with CPU Compress Updates to Xbox One platform support
View ArticleUpdated Release: July 2014 (Jul 15, 2014)
July 15, 2014texconv command-line tool fixesFixed problem with 'wide' images with CPU CompressUpdates to Xbox One platform support
View ArticleReleased: September 2014 (Sep 22, 2014)
September 22, 2014Format conversion improvements and bug fixes (depth/stencil, alpha-only, float16, RGB -> 1 channel)Fixed issue when BC decompressing non-standard compressed rowPitch images...
View ArticleUpdated Release: September 2014 (Sep 22, 2014)
September 22, 2014Format conversion improvements and bug fixes (depth/stencil, alpha-only, float16, RGB -> 1 channel)Fixed issue when BC decompressing non-standard compressed rowPitch imagesExplicit...
View ArticleReleased: November 2014 (Nov 24, 2014)
November 24, 2014Updates for Visual Studio 2015 Technical Preview Minor code cleanup
View ArticleUpdated Release: November 2014 (Nov 24, 2014)
November 24, 2014Updates for Visual Studio 2015 Technical PreviewMinor code cleanup
View ArticleReleased: March 2015 (Mar 27, 2015)
March 27, 2015Added projects for Windows apps Technical Preview Fixed bug with WIC-based mipmap generation for non-WIC supported formats Fixed bug with WIC multiframe loader when resizing required...
View ArticleUpdated Release: March 2015 (Mar 27, 2015)
March 27, 2015Added projects for Windows apps Technical PreviewFixed bug with WIC-based mipmap generation for non-WIC supported formatsFixed bug with WIC multiframe loader when resizing...
View ArticleReleased: March 2015 (Mar 27, 2015)
March 27, 2015Added projects for Windows apps Technical Preview Fixed bug with WIC-based mipmap generation for non-WIC supported formats Fixed bug with WIC multiframe loader when resizing required...
View ArticleUpdated Release: March 2015 (Mar 27, 2015)
March 27, 2015Added projects for Windows apps Technical PreviewFixed bug with WIC-based mipmap generation for non-WIC supported formatsFixed bug with WIC multiframe loader when resizing...
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